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Why Waste Time Learning On Real Patients?

MannequinMammalsOkay, admit it, this title will be challenging for some. Although the converse of the question is what some of the naysayers say about simulation. What’s the real deal? The real deal is learning from real patients is an invaluable part of the healthcare education experience. At the risk of alienating some we must think of the real patient experience as a “tool” in the educational toolbox. But there are many tools in the toolbox!

We must also recognize the value of learning in the simulated environment as an additional tool in the toolbox. When we have many different tools by which to complete a goal, going through the risks and benefits of each will help us make the proper decisions to allow us to proceed with the most efficiency and effectiveness in our educational endeavors.

When I observe aspects of examples of learning in the clinical environment I become easily frustrated with seeing examples of colossal amounts of time wasted while waiting for some nugget of education to randomly appear in the clinical environment. Paramedic and nursing students working in the clinical environment that are changing bed linens over and over again are clearly being used as a service to someone and not functioning in a capacity that is enhancing their clinical learning. Similarly interns that may be on a specialty care service that are dictating their 30th discharge summary of the month are probably being used more in a service capacity than one in an environment that enhances their education.

Some of the advantages of simulation include being able to structure the learning environment so that the time can be accounted for in a more robust fashion that helps to ensure that valuable learning opportunities are presented, encountered or participated in. Additionally the ability to do and re-do exist in the simulated environment, where as in most cases this is not possible in the actual clinical care environment.  This is important to enhance and create programs of mastery learning with incorporated deliberate practice. And this applies whether we are talking about individual expertise or that of groups of people working on collaborative goals in team training environment. Additionally, in many simulation program designs there is much closer oversight of what a learner or groups of learners is/are accomplishing in the simulated environment when compared to the oversight that occurs in most clinical learning environments.

Please don’t misunderstand; I am not trying to diminish the value of learning on real patients in the clinical environment. I am merely stating that there are pros and cons, limitations and capabilities of all different modalities of learning as we bring people along the journey of what it takes to become a practicing healthcare professional. It is one that is complex that requires multiple repetitions from different vantage points, perspectives, as well as opportunities for learning. Carefully evaluating those opportunities, the resources that are available in a given program are important concepts to ensure that we continue to improve the health care education for creating tomorrow’s healthcare providers.

Those who are in the capacity of creating new curriculum or revamping and revising old, would do well to think broadly about the needs of the learner, the level of learner and what would be optimal exposure to create the most efficient and effective learning at that point in time. We need to begin to challenge the existing status quo so that we can truly move forward in revising healthcare education to continue to allow people to achieve excellence.

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Are Routine Pre-and Post Simulation Knowledge Tests Ethical? Useful? To whom?

shutterstock_77554009X_aDisclaimer (before you read on): This post is not referring to research projects that have been through an institutional review board or other ethics committee reviews.

What I am actually referring to is the practice of many simulation programs that do routine written pre-test, followed by written posttest to attempt to document a change in the learner’s knowledge as a result of participating in the simulation. This is a very common practice of simulation programs. It seems the basis of such testing would be to eventually be able to use the anticipated increase in knowledge as a justification for the effectiveness of the simulation-based training.

However we must stop and wonder if this ethical? I believe as described in some of my previous posts that there is a contract that exists between participants of simulation encounters, and those who are the purveyors of such learning activities. As part of this contract we are agreeing to utilize the time of the participating in a way that is most advantageous to their educational efforts that help them become a better healthcare provider.

With regard to pretesting, we could argue from an educational standpoint that we are going to customize the simulation education to help tailor of the learning to the needs of the learners as guided by the results of some pretest. I.e. using to pretesting some sort of needs analysis fashion. But this argument requires that we actually used the results of said pre-test in this fashion.

The second argument and one that we embark upon in several of the programs of which I have designed is that we are assessing the baseline knowledge to evaluate the effectiveness of pre-course content, or pre-course knowledge that participants are programs to do either complete or possess prior to coming to the simulation center.  I.e.  A readiness assessment of sorts. In other words the question being is this person cognitively prepared to engage in the simulation endeavors that I am about to ask them to participate in.

Finally another argument from an educational standpoint for pretesting could be made that we would like to point out to the participants of the simulation areas of opportunity to enhance their learning. We could essentially say that we are helping the learner direct where they will pay close attention and focus on during the simulation activities or participation in the program. Again this is predicated on the fact that there will be a review of the pretest answers, and/or at least feedback to the intended participants of the simulation program on the topic areas, questions or subjects of which they did not answer the questions successfully.shutterstock_201601739-a

The posttest argument becomes a bit more difficult from an ethical perspective outside of the aforementioned justification of the simulation-based education. I suppose we could say that we are trying to continue to advise the learner on areas that we believe there are opportunity for improvement and hopefully inspire self-directed learning.

However my underlying belief is if we look at ourselves in the mirror, myself included, we are trying to collect the data over time so that we can perform some sort of retrospective review and hopefully uncover there was a significant change in pretest versus posttest testing scores that we can use to justify our simulation efforts in whole or in parts.

This becomes more and more concerning if for no other reason than it can lead to sloppy educational design. What I mean is if we are able to ADEQUATELY assess the objectives of a simulation program with a given pair written tests, it is likely more knowledge-based domain items we are assessing and we always have to question is simulation the most efficient and effective modality for this effort. I.e. if this is the case may be every time I give a lecture I should give a pre-and posttest (although this would make the CME industry happy) to determine the usefulness of my education and justify the time of the participants attending the session. Although in this example if I was lecturing and potentially enhancing knowledge, perhaps one could argue that a written test is the correct tool. However the example is intended to put out the impracticality and limited usefulness of such an endeavor.

As we continue to attempt to create arguments for the value of simulation and overcome the hurdles that are apparent as well as hidden, I think that we owe it to ourselves to decide whether such ROUTINE use of pre-and post-testing is significantly beneficial to the participants of our simulation, or are we justifying the need to do so on the half of the simulation entity. Because we owe it to our participants to ensure that the answer reflects the former in an honest appraisal.

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The Contract Essential to the Parties of Simulation

If you think about it an agreement needs to exist between those whom facilitate simulation and those who participate. Facilitate the purposes of this discussion is referring to those who create and execute simulation based learning encounters. Sometimes the agreement is more formal other times more implied. This phenomenon has been described in many ways over the yearsshutterstock_226296865 having been branded by such descriptors as fiction contract, psychological contract, or learning contract.

Why does this need to be the case? A contract or agreement is generally called for when two or more parties are engaging in some sort of collaborative relationship to accomplish something. Often times these type of contracts spell out the responsibilities of the parties involved. If you think about simulation at a high level the facilitator side is agreeing to provide learning activities using simulation to help the participant(s) become better healthcare providers. The participants are engaged at the highest level because they want to become better healthcare providers. While not trying to hold a comprehensive discussion, let’s explore this concept and the responsibilities of each party a bit further.

Facilitators are designing simulation activities with a variety of tools and techniques that are not perfect imitators of actual healthcare. They are crafting events for which the participant to a greater or lesser extent immerse themselves in, or at a minimum simply participate. Some of these activities are designed to contain diagnostic mystery, some demand specific knowledge, skills and attitudes be known or developed to successfully complete the program. Facilitators are also putting participants in situations that the must perform in front of others and that can create feelings of vulnerability. So all toll, the role of the facilitator comes with enormous responsibility.

Facilitators are also asking the participants to imagine part of what they are engaging in is a reasonable facsimile of what one may encounter when providing actual healthcare. Therefore another tenet of the agreement is that the facilitator will provide an adequate orientation to the simulation environment pointing out what is more and less real including the role that the participant may be playing and how their role interacts with the environment outside of the simulation, if at all. (I.e. define any communications that may occur during the simulation between the participants and the facilitator.

Facilitators trained in simulation know that mistakes occur sometimes due to a lack of knowledge, incorrect judgement or unrelated issues such as a poorly designed simulation. Facilitators thereby commit to not judge the participant in anything other than their performance during the simulation. While diagnostic conundrums are inevitable in many types of simulations the facilitator should not try to unnecessarily trick or mislead the participant in any way that is not directly contributing to helping the participant(s) improve. The facilitator must attempt to use the time of the participants wisely and responsibly.

The role of the participant shares responsibilities as a part of the agreement as well. Participants agree to a commitment to become better healthcare providers through continuous learning and improvement. This is inherent in a professional, but there are some likely good reasonsshutterstock_147464348 to remind participants of this important premise.

Participants must agree to the use of their time to participate in the simulation. The participants are also agreeing to an understanding that they know the environment of the simulation is not real, and that there will be varying levels of realism employed to help them perform in the simulation. But to be clear they agree to this tenet predicated on the trust that that facilitators are having the participant experience simulations that are relevant to what they do, with an underlying commitment to help them get better. In simulations involving multiple participants, they must also agree to similarly not judge others on what occurs in the simulation, as well as keeping the personal details of what they experience in the simulation confidential.

So in closing, successful simulation or other immersive learning environments require an agreement of sorts between those who create and execute the simulation based learning environments as well as those who participate in them. Each party brings a set of responsibilities to the table to help to ensure a rich learning environment with appropriate professional decorum and commitment to improvement. The agreements range from implicit to explicit, but when they exist and are adhered to will continue to allow the recognition of value that can arise from simulation to help improve the care ultimately delivered to our patients. After all, isn’t that our highest goal?

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Simulation Programs Should Stop Selling Simulation

SimforSaleWhatever do I mean? Many established simulation programs believe that their value is through creating simulation programs for people by which to attain knowledge, skills and/or perfect aspects of that needed to effectively care for patients. All of that is true, obviously. However, I believe that the true value of many established simulation programs is in the deep educational infrastructure that they provide to the institution with whom they may be affiliated. Whether that expertise is in the project management of educational design, educational design itself, the housing of the cadre of people who are truly interested in education, or the operational scheduling and support needed to pull off a major program, I believe these examples are the true understated value of many simulation programs.

Simulation programs tend to attract a variety of people who are truly interested in education. While I don’t think that everyone who is passionate about teaching in healthcare needs to be an educational expert, I do believe that it is important that we have people involved in the development and deployment of innovative education who are truly interested in teaching. Many hospitals and universities rely on personnel to conduct their education programs that are subject matter experts, but may or may not have desire, interest or satisfactory capabilities needed for teaching.

Many people who are passionate about teaching in healthcare have a particular topic or two that they like to teach about, but lack the skills of critical analysis, and deeper knowledge of educational design principles to help them parse their education efforts into the appropriate methods to create maximal efficiency in the uptake of the subject matter.  This very factor is likely why we still rely on good old-fashioned lecture as a cornerstone of healthcare education whether we are evaluating that from the school perspective, or the practicing healthcare arena. Not that I believe there is anything wrong with lecture, I just believe that it is often overused, often done poorly, and often done in a way that does not encourage active engagement or active learning between the lecturer in the participant’s.

Simulation programs are often the water cooler in many institutions around which people that are truly interested in and may have some additional expertise in an education will tend to congregate. The power of this proximity creates an environment rich for brainstorming, enthusiasm for pushing the envelope of capabilities, and continuous challenge to improve the methods by which we undertake healthcare education.

Simulation programs that have curricular development capabilities often have project management expertise as well as operational expertise to create complex educational solutions. This combination of skills can be exceptionally valuable to the development of any innovative education program in healthcare whether or not simulation is part of the equation.

Many times healthcare education endeavors are undertaken by one or two people who quickly become overwhelmed without the supporting infrastructure that it takes to put on educational activities of a higher complexity than a simple lecture. Often times this supporting technology or set of resources resides inside the walls of “simulation centers” are programs. By not providing access to these para-simulation resources to the rest of the institution, I argue that simulation programs are selling themselves short.

If you consider the educational outcomes from a leadership perspective (i.e. CEO, Dean etc.), They are much less concerned about how the educational endeavor occurred, but far more focused on the outcomes. So while there are many topics and situations that are perfect for simulation proper, we all know there is a larger need for educational designs with complexity larger than that of a lecture that may not involve simulation.

If a given simulation program partners with those trying to create complex educational offerings that don’t directly involve simulation, but are good for the mission of the overall institution with whom they are aligned, it is likely going to endear, or create awareness for the need for continuing or expanding the support of that particular program by the senior leadership team.

If you sit back and think about it, isn’t that an example of great teamwork?

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SIMULATION AND THE ELECTRONIC HEALTH RECORD: MIND YOUR OBJECTIVES

There is a lot of disEHRandSim'cussion recently about incorporating electronic health record (EHR) into simulations. Which vendor? Which product? What features are needed? The disturbing thing about most of these discussions in my mind is that no one is talking about what they are trying to accomplish with the inclusion of electronic health records into the simulation environment.

What is the purpose of the EHR in it in a simulation? Is it simply to provide realism? If so, is the EHR that is implemented likely to be the one in the practice environment experienced by the student? Because if not, it is missing the mark likely adding confusion as well as increasing the orientation time necessary for a given simulation. Is the EHR supposed to provide crucial information that will help make healthcare decision during the simulation encounter? Is the entire simulation designed around an efficient query for specific information of a patient’s history? Are entries in the EHR made by the participants of simulation going to be analyzed for knowledge or critical thinking regarding a case? There are so many possibilities! I would argue however that integrating the EHR into the simulation simply for reality will likely be a colossal waste of time.

Much like any other component included in simulation the EHR should be included thoughtfully and carefully driven by needs analysis based on the learning objectives of the educational encounter. EHR technology can be overwhelming by itself to understand and navigate, combined with the fact that there are many different types of systems for different practice environments make it unwieldy to become expert in all brands, systems or examples.

Similarly, it if you have successful implementation of the EHR into your simulations I would recommend that you carefully decide for each and every simulating counter whether you need to include it or not. Again, this decision should rest upon the learning objectives and the intended educational outcomes of the event. Interacting with the EHR can be a time-consuming, frustrating part of the delivery of healthcare and it is up to the creator of the educational encounter to determine the usefulness and necessity of such integration.

The thoughtful use of EHR into select simulated encounters can significantly lead to increased observations of critical thought process, attention to detail, as well as overall understanding of the depth and breadth of understanding of a given case. Additionally it could serve as another avenue for assessment. If the integration of the EHR is predicated around these efforts and clearly the addition of the EHR component is both worthwhile and necessary. Additionally, simulations involving workflow and human factors can possibly benefit from such integration knowing that in today’s delivery of healthcare the interaction with the EHR is a daily reality.

I must close however with reminding the simulation community it is not our job to re-create reality, it is our job to create an innovative educational encounter from which we can form opinions to engage in discussions to help healthcare providers on their quest towards excellence.

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Unpacking of Expertise Contributes to Effective Simulation (Education) Design

shutterstock_188725688aPart of the challenge in creating any simulation-based learning encounter is the interactions that occurs with subject matter experts to serve as a source that helps to guide the design of the event. The challenge lies within the fact that as healthcare providers ascend to a position of expertise many of their thoughts and approaches to the clinical situation at hand undergo automaticity in terms of the way decisions are made or procedures are executed. No longer does an experienced surgeon think step-by-step on how to create a knot. They rely on muscle memory, experience and packaged expertise to complete the task. DeconstructionOfExpertiseSimilarly, a skilled diagnostician will often identify a clinical condition or stratification of the level of criticality of a patient seemingly by intuition that can occur in a brief encounter. But it is not luck or intuition. It is the honed art of observation combined with a stepwise knowledge stratification process combined with experience that has been integrated over time and bundled, or packaged, into what we call expertise.

Getting the experienced healthcare provider to unpack their expertise into tangible stepwise learning events can be the key to creating effective educational encounters. More simply put, aligning the mind of the expert to walk in the shoes of the novice and try to recall their own experiences as novices will help to create more effective learning counters. It is quite difficult for experts in areas of complex cognition or psychomotor skill areas (healthcare) to relate to the needs of the junior learner.  The junior learner who is on the journey to expertise has varying needs for granular application of individual pieces of learning along with the experience and mentoring that allows the connection of seemingly disparate small chunks of information into a fluid situation that allows for analysis and application of the final product (i.e. the delivery of healthcare).

This unpacking of expertise can effectively be carried out by ensuring that curricular activities address the need of learning and multiple stages of progress. Similarly, it is often a successful practice to combine several different individuals, perhaps with different vantage points with regard to levels of proficiency and even core expertise. This promotes a design environment that promotes a successful deconstruction of an expert situation into a series of tasks that require competence in component form, integration, practice and implementation. This is exceptionally true in healthcare where there is great variability in the process of acquiring information, analysis and affecting treatment that will be eventually rendered for a given patient for a given situation. I.e. in healthcare there are often times that there are many right answers.

There are several structured method of Hierarchical Task Analysis (HTA) in the literature that are used in various forms in many different industries. The essential underlying element of the HTA is the breaking down complicated situations into their component forms. This is a method that while time-consuming, can lead to effective strategies to build learning platforms, and in particular help guide the creation of assessment tools in simulation to help promote formative step-wise learning toward expertise. While this discussion is focusing on simulation, conceptually this applies to all aspects of education design in healthcare that will likely help us increase the efficiency and effectiveness of our programs.  After all isn’t simulation a subset of healthcare education? Now there’s a concept worth remembering!

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Extra Cognitive Processing Associated With Simulation – The Cognitive 3rd Space

This is a concept I’ve observed over the years. In the design and conducting of simulation we as facilitators and faculty members develop a shared mental model in what we see in a simulated environment, how we act in a simulated environment, aCognitiveGuynd how we anticipate that our trainees will act in the simulated environment.

Embedded in the latter assumption is what I call the cognitive 3rd space of simulation. Conceptually this refers to the fact that participants of simulation in healthcare have a background thought process that is continuously assessing what they are seeing in the simulated environment and trying to decide what the facilitators are trying to indicate with the presence, and sometimes absence, of the various pieces of equipment, clinical finding replicas, and other accoutrements of the environmental stimulus associated with simulation. In other words there is a continuous background thought process trying to figure out is this that I am seeing supposed to be simulated or not.

In the real clinical environment where healthcare providers are gathering data from interviews, observations, physical examinations, test results etc. that feed into the eventual analysis which leads to a decision-making plan. This cognitive 3rd space associated with simulation is the fact that this continuous reconciliation of “what are they trying to simulate for me?” question that is continuously active in the mind of the trainees during simulation encounter in addition to the traditional process of data gathering analysis and treatment planning associated with the provision of real healthcare.

The degree of which a participant manages this third space is multifactorial and relates to many things including experience in the simulated environment, the orientation, the environment itself, their own confidence as well as the degree of buy-in that they have for the overall experience.

Reconciling this requires us to make a conscious understanding that when we provide stimulus in the simulated environment it may or may not be interpreted by the participant of simulation in the same way that it was intended. Helping to control the potential variation and confusion that can result from this is embedded into the design of our simulations, briefings and orientation, equipment selection and the interactions that go on between participants and facilitators of simulation events.

A variant to this also relates to the environmental set up of the simulation space. Participants are often focusing on “clues” in the surroundings of the simulated clinical environment. For example, if they notice an intubation set up on the bedside tray table they may think “this scenario requires an intubation.” While in the simulation they may or may not perform an intubation in the patient as a result of the observation, however this thought process or separate thread of thought is extramural to the normal cognitive processing that might go on in caring for a real patient.

As designers of simulations we must work to ensure that try to keep this interpretive grey zone minimized. This often runs afoul of the desire for many who try to recreate reality and go onto to develop the theatrics of simulations with clever remedies that may actually introduce further confusion into the mindset of the participant. The result may be an impediment in the ability to evaluate the performance in terms of the ability of the decisions to translate to the real care environment.

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The True Value of Simulation into the Future: Assessment. Still.

I recently had the honor of delivering the keynote address at the Annual Meeting of the Association for Simulated Practice in Healthcare (ASPiH) in Nottingham, England. ASPiH has established itself as the simulation association for the United Kingdom and is certainly one of the premiere societies in all of Europe dedicated to simulation. I was asked to talk about incorporating simulation into the assessment of professional practice. The development of the talk gave me a good bit of time to introspect, reflect and consider many of the possibilities.

One thing that became clear in my mind though is a reinforcement of thoughts that the true value over time that will provide the necessary return on investment for simulation is assessment. The ability for simulation to provide opportunity to assess the competency of individuals whether they are completing undergraduate programs leading to a certificate, degree, or some sort of license in healthcare, or they are practicing professionals on the front line is critical to the future of healthcare as well as the community of simulation.

The next decade of global healthcare in the developed world will shift to have tremendous focus on improving quality, value and safety like no other era in the past. Multiple factors are driving this agenda ranging from a demand from the public to improve healthcare as well as a continually rising expectation in excellence, a realistic need to lower the cost of care, the gathering of transparency of quality and safety data just to name a few. Improving the demonstration of clinical competence amongst individuals as well as teams is linked to each and every effort to improve care. Yet despite hundreds of years of evolution of the teachings of healthcare professions we still have not yet developed widespread, valid, reliable performance exams that evaluate the application of knowledge.

So why aren’t more people using simulation for assessment? The answer is complicated. I believe part of it is the assess-o-phobia that I have mentioned in a previous blog posts. Next, defining measures of clinical performance is in general, difficult. In my opinion to develop assessment tools in simulation is much harder than any other facet involved in the creating of simulation scenarios and associated learning programs. This presents a formidable barrier. Lastly, there is a pervasive discomfort felt by many people associated with creating assessment tools that would assign a “grade” or something similar to a simulation.

It is rather interesting with the comfort that we deal out a written examination often times made up of multiple choice questions that we have developed either personally or with groups of people and use it as a knowledge assessment tool. While I’m not disputing the ability of the written test to serve as an assessment of knowledge, the striking thing is the contrast in the discomfort to developing such a measurement tool for simulation, or even actual clinical operations or provision of care of real patients.

Some people profoundly advocate simulation should be used for assessment because it is not appropriate tool, and others feel that it violates the safe learning environment. I think as we shift to a patient centric approach to simulation we should be able to create a reduction in this reluctance that allows assessment forward. In fact, I always find it interesting to point out to people during debriefing training programs, particularly those that are vocal against concepts of assessment, and let them realize that when they watch a simulation and then conduct and/or facilitated briefing they have actually already performed assessment in their minds. The very items that they have formed an opinion on, or “assessed” will play a part in the educational strategy that should ultimately reinforce what participants did well and encourage change in the areas where deficiencies were noted that will lead to an effective debriefing and the accomplishment of learning objectives.

Allowing participants to demonstrate competence could be one of the most important parts of the value equation for simulation. Manager and leaders of healthcare providing institutions are grappling with ways to improve quality and significantly improve patient safety all over the world. A patient centric approach to simulation would certainly suggest that as well.

This inevitably will help us in making stronger arguments for the case for simulation. At the moment many people try to sell the idea of simulation to their leadership. This creates thoughts and visions of expensive investments in technology and the daily pains of leaders. If we shift the point of focus point our sales pitch pivots to the selling of the concept of excellence, improved patient care, and safer patient care it will far better align with the pain points of those running healthcare systems. That becomes harder to deny!

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Ebola and Fidelity

hazmat_shutterstock_135522821_aThose of you who are used to my normal musings and rants against perfecting the “fidelity” and realism used in simulations might be surprised to hear me speak of examples of simulations where perfect/near perfect fidelity does matter.

Various association social forums are abuzz with people talking about simulations involving personal protective equipment in the light of the current unfolding of the Ebola crisis. It is important to differentiate this type of simulation and recognize the importance of re-creating the aspects of the care environment that is the subject of the education in the most highly realistic way available. In this case we are probably talking about using the actual Personal Protective Equipment (PPE) equipment that will be used in the care of the patient suspected of Ebola at any given facility.

This is a high-stakes simulation where the interaction with the actual equipment that one will be using in the care environment is germane to a successful outcome of such interaction. In this case the successful outcome is keeping the healthcare worker safe when caring for a patient with a communicable disease.  More broadly this falls under the umbrella of simulation for human factors.

Human factors in this context being defined as “In industry, human factors (also known as ergonomics) is the study of how humans behave physically and psychologically in relation to particular environments, products, or services.” (source: searchsoa.techtarget.com/definition/human-factors)

Other examples of when human factors types of simulation are employed are in areas such as product testing, equipment familiarization objectives, environmental design testing. So for instance if we are evaluating the number of errors that occurs in the programming of a specific IV pump in stressful situations, it would be important to have the actual IV pump or a highly realistic operational replica of the same. This is in contrast to having the actual IV pump used in a hospital for scenario focused on an acute resuscitation of the sepsis patient, but not specifically around the programming of the IV pump. The latter example represents more of when the IV pump is included more as a prop in the scenario versus that of the subject of the learning objectives and inquiry on the safety surrounding its programming.

So yes world, even I fully believe that there are some examples of simulations where a re-creation of highly realistic items or elements is part and parcel to successful simulations. The important thing is that we continuously match the learning objectives and educational outcomes to those elements included are simulations so that we continue to be most efficient and efficacious in our designs of simulation-based education encounters. What I continue to discourage is a simple habit of spending intense time and money in highly realistic re-creations of the care environment when they are not germane to the learning objectives and educational outcomes.

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Beware of Some of the Costs of Fidelity and Simulation

Fidelity is a concept that is often not thought about in detail and can contribute to being a barrier in the adoption simulation. It is also one of the most misused words in simulation, and can unnecessarily contribute to raising the costs and complexities of simulations. It can results in a significant desire to make every attempt to re-create the reality of the patient care environment without consideration of the necessity related to accomplishing the learning objectives. This has tremendous implications. Trying to overdo fidelity can cause unnecessary set up time, cleanup time, and therefore add significant costs and inefficiencies to accomplishing a simulation-based encounter. This is not to suggest tat we shouldn’t consider planning for elements that help create a more realistic presentation f what we are trying to simulate, it is just suggesting caution that each element be carefully considered for necessity and overall impact to the entire scenario including costs.BloodyMess

This set of costs is very concerning because they are in a category of what I consider add to the hidden barriers of simulation. This arises from imbedding elements of simulations in to the design that contribute to the complexity, overall costs and don’t add to the educational outcomes.

Furthermore, attempts at trying to re-create fidelity can often add confusion for the simulation participants in trying to interpret what it is that is being simulated. As I have discussed previously, there is no such thing as suspension of disbelief. Participants of simulations are constantly having to interpret their environment. Since they are engaged in a simulation they are always hyperaware of the fact that some things are simulated and some things are attempts at creating normalcy. The take-home message is that the learning objective should be carefully considered to determine what aspects of a corresponding actual situation needs to be simulated in the laboratory environment.

A careful orientation of the learner along with describing the capabilities and limitations of the simulation will engage the participant in a way that you could accomplish the learning objectives with a minimal amount of work placed into recreating the fidelity of the situation. This is particularly true of trying to re-create the environment, physical exam findings or situation that a patient is likely to be found in when compared to an actual clinical encounter.

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